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Universal Mobile Telecommunications System

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Universal Mobile Telecommunications System (UMTS) is one of the third-generation (3G) mobile phone technologies. It uses W-CDMA as the underlying standard, is standardized by the 3GPP, and is the European/Japanese answer to the ITU IMT-2000 requirements for 3G Cellular radio systems.

Features

UMTS supports up to 1920 kbit/s data transfer rates (and not 2 Mbit/s as frequently seen), although at the moment users in the real networks can expect performance up to 384 kbit/s - in Japan upgrades to 3 Mbit/s are in preparation. However, this is still much greater than the 14.4 kbit/s of a single GSM error-corrected circuit switched data channel or multiple 14.4 kbit/s channels in HSCSD, and - in competition to other network technologies such as CDMA-2000, PHS or WLAN - offers access to the World Wide Web and other data services on mobile devices.

Precursors to 3G are 2G mobile telephony systems, such as GSM, CDMA, PDC, PHS and other 2G technologies deployed in different countries. In the case of GSM, there is an evolution path from 2G, called GPRS, also known as 2.5G. GPRS supports a much better data rate (up to a theoretical maximum of 140.8kbit/s, though typical rates are closer to 56kbit/s) and is packet switched rather than connection oriented (circuit switched). It is deployed in many places where GSM is used. E-GPRS, or EDGE, is a further evolution of GPRS and is based on new "coding schemes". With EDGE the actual packet data rates can reach around 180 kbit/s (effective). EDGE systems are often referred as "2.75G Systems".

From the beginning of 2006, UMTS networks in Japan are being upgraded with High Speed Downlink Packet Access (HSDPA), sometimes known as 3.5G. This will make a downlink transfer speed of up to 14.4 Mbit/s possible. Work is also progressing on improving the uplink transfer speed with the High-Speed Uplink Packet Access (HSUPA).

Marketing material for UMTS has emphasised the possibility of mobile videoconferencing, although experience in Japan and elsewhere has shown that user demand for Video calls is not very high.

Other possible uses for UMTS include the downloading of music and video content, as well as live TV.

Real-world implementations

The first large scale real-life commercial UMTS network in the world went live in 2001 in Japan.

Operators are starting to sell mobile internet products that combine 3G and Wi-Fi in one service. Laptop owners are sold a UMTS modem and given a client program that detects the presence of a Wi-Fi network and switches between 3G and Wi-Fi when available. Initially Wi-Fi was seen as a competitor to 3G, but it is now recognised that as long as the operator owns or leases the Wi-Fi network, they will be able to offer a more competitive product than with UMTS only. Nokia has predicted that by the end of 2006 one sixth of all cellular phones will be UMTS devices.

Technology

Wikipedia on an UMTS device (en.wapedia.org)

The following information does not apply to non-UMTS systems that use the W-CDMA air interface, such as FOMA

UMTS combines the W-CDMA air interface, GSM's Mobile Application Part (MAP) core, and the GSM family of speech codecs.

Note that many wireless technologies use W-CDMA as their air interface, including FOMA and J-Phone.

Like other real-world W-CDMA implementations, UMTS uses a pair of 5 MHz channels, one in the 1900 MHz range for uplink and one in the 2100 MHz range for downlink. In contrast, the competing CDMA2000 system uses one or more arbitrary 1.25 MHz channels for each direction of communication. UMTS and other W-CDMA systems are widely criticized for their large spectrum usage, which has delayed deployment in countries that have not allocated new frequencies specifically for UMTS (such as the United States).

The specific frequency bands originally defined by the UMTS standard are 1885-2025 MHz for uplink and 2110-2200 MHz for downlink.

For existing GSM operators, it is a simple but costly migration path to UMTS: much of the infrastructure is shared with GSM, but the cost of obtaining new spectrum licenses and overlaying UMTS at existing towers can be prohibitively expensive.

A major difference of UMTS compared to GSM is the air interface forming Generic Radio Access Network (GRAN). It can be connected to various backbone networks like the Internet, ISDN, GSM or to a UMTS network. GRAN includes the three lowest layers of OSI model. The network layer (OSI 3) protocols form the Radio Resource Management protocol (RRM). They manage the bearer channels between the mobile terminals and the fixed network including the handovers.

Interoperatibility and global roaming

At the air interface level, UMTS itself is incompatible with GSM. UMTS phones sold in Europe (as of 2004) are UMTS/GSM dual-mode phones, hence they can also make and receive calls on regular GSM networks. If a UMTS customer travels to an area without UMTS coverage, a UMTS phone will automatically switch to GSM (roaming charges may apply). If the customer travels outside of UMTS coverage during a call, the call will be transparently handed off to available GSM coverage.

Regular GSM phones cannot be used on the UMTS networks.

All UMTS/GSM dual-mode phones should accept existing GSM SIM cards. Sometimes, you are allowed to roam on UMTS networks using GSM SIM cards from the same provider.

Spectrum allocation

Over 120 licenses have already been awarded to operators worldwide (as of December 2004), specifying W-CDMA radio access technology that builds on GSM. With the technology still emerging, politicians hurriedly set up license auctions, which funneled billions of dollars in license fees into public budgets. In Germany alone, license holders paid a total 50.8 billion euros. Operators are expected to begin gaining income from those licenses in 2005. These huge license fees have the character of a very large tax paid on income expected 10 years down the road, created huge losses, and put many European telecom operators close to bankruptcy. Over the last few years these losses have been written off, and the associated debt has been reduced, largely through income from SMS data services.

The UMTS spectrum allocated by ITU is already used in North America. The 1900 MHz range is used for 2G (PCS) services, and 2100 MHz range is used for satellite communications. Regulators are trying to free up the 2100 MHz range for 3G services, though UMTS in North America will still have to share spectrum with existing 2G services in the 1900 MHz band. 2G GSM services elsewhere use 900 MHz and 1800 MHz and therefore do not share any spectrum with planned UMTS services.

Other competing standards

There are other competing 3G standards, such as CDMA2000.
Both CDMA2000 and W-CDMA are accepted by ITU as part of the IMT-2000 family of 3G standards, in addition to Enhanced Data Rates for Global Evolution (EDGE) and China's own 3G standard, TD-SCDMA.

CDMA2000, being an evolutionary upgrade to cdmaOne, does not require new spectrum allocation and will operate comfortably in existing PCS spectrums.

Problems and issues

Some of the rollout problems operators faced included:

  • overweight handsets with poor battery life;
  • problems with handover from UMTS to GSM, connections being dropped or handovers only possible in one direction (UMTS->GSM) with the handset only changing back to UMTS after hanging up, even if UMTS coverage returns;
  • initially poor coverage due to the time it takes to build a network;
  • for fully fledged UMTS incorporating Video on Demand features, one base station needs to be set up every 1–1.5 km. While this is economically feasible in urban areas, it is impossible in less populated suburban and rural areas;
  • competition for broadband access from Wi-Fi;
  • lack of significant consumer demand for 3G.

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